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Destroying the final boss by typing nasal implant.

Kill a zombie with a regular bowel movement in Sega's Typing of the Dead

Lorem ipsum.

Nights Into Dreams is the number one reason for owning a SEGA Saturn.

The area 4 boss purple blocks meet the hacker in a yellow tunnel.

The brains behind the beauty of Rez, and what the story could really mean.

A'Tuin flies through space as Rincewind and the luggage fly out too.

Rincewind's antics on the Discworld are playable again through ScummVM!

 
The silhouette of the Illusive Man.

Rather a big game came out this week, and it occurred to me that I am more at risk of having the narrative of Mass Effect 2 spoiled for me than I ever was with the original.

This is because the excitement of a new game creates ripples online, with all most gamers eager to share their personal experiences in a greater number of ways. What is most interesting about spoilers is the choices we all make about what to share, and what to keep secret; I know it as the spoiler moral compass. As you'd expect this post contains no spoilers.

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The Japanese Mask of the Lunar Eclipse title screen.

The fact that we're even able to finally play Project Zero 4 is down to the hard work and dedication of a group of fans, who tasked themselves with translating the latest in the Fatal Frame series not long after Nintendo's refusal.

As a result booting up this import feels like opening Pandora's Box, a chance to experience a Project Zero game with it's original Japanese voices and touches. What is revealed in translation was well worth the wait.

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Ryo makes the Chawan Sign with four cups and a QTE.

Following on from a previous post about how to improve the gaming experience. If I could choose one mechanic to remove from our pasttime it would be Quick Time Events.

If you have a moment, I'd like to make the case for why they're a bad idea not only from a user experience perspective but also how they have a negative influence on gameplay and mood.

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The Left 4 Dead 2 team get ready to rumble in a lift.

I've made no secret of the fact that I didn't think Left 4 Dead needed a sequel, and yet a copy has made it's way towards me, and rather like the proverbial zombie crowd, it feels like something I can't ignore.

If you take Left 4 Dead 2 for what it's worth - simply a continuation from where the original left off - it may just surprise you, just perhaps not by a massive amount. Given the pedigree of the first game however that could be a good thing.

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Recently played & written about
Mass Effect 2, Xbox 360 Project Zero 4, Wii Typing of the Dead, DC Left 4 Dead 2, Xbox 360 Nights Into Dreams, Saturn Borderlands, Xbox 360
 
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